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VISUALSUFFERING.PARTY
Seven illusions. Your eyes will lie to you. Trust them anyway.
This game uses rapid flashing, flickering, and high-contrast moving patterns that may trigger seizures in people with photosensitive epilepsy. Play with caution.
by LANthanZero
VISUALSUFFERING.PARTY
Seven visual trials. Two ways to play. Pick your poison and trust your first impression.
Play through every visual trial in a shuffled session. You can choose how the trials are selected and how difficult they are allowed to get.
Choose one trial and push it through the difficulty ladder. Set the round timer to infinite for a no-clock eye test.
One neon field strobes through color, screen-wide, while zero to three digits float around on top of it, hidden the same shade as the field. Intense, painful, chaotic, and set to its own difficulty range.
ROUND TIME
Set it to the infinity symbol for no clock at all - you reveal the answer yourself whenever you're ready.
SESSION LENGTH
PACE BETWEEN ROUNDS
Controls the showmanship between rounds. Your answer clock stays separate.
BACKGROUND MUSIC
Songs shuffle during play and never repeat the same one twice in a row.
YOUR DATA
Every session, tracked - how long you've played, what you've played, and the records you've set doing it.
ABOUT THIS DATA
This is stored locally in your browser. Your data isn't shared or tracked - it stays on this device, and clearing your browser data clears it for good.
FULL GAME OPTIONS
Pick how rounds get chosen, and how hard you're willing to let it get.
MAXIMUM DIFFICULTY
Rounds stay at or under this difficulty for the whole session.
MINIMUM DIFFICULTY
Rounds stay at or above this difficulty for the whole session.
DIFFICULTY
Every round is locked to this one difficulty.
TRIALS INCLUDED
Every trial can come up during the session.
BLOODY NOSES & HEADACHES OPTIONS
Just how hard you're willing to let this one get.
MAXIMUM DIFFICULTY
Rounds stay at or under this difficulty for the whole session.
MINIMUM DIFFICULTY
Rounds stay at or above this difficulty for the whole session.
DIFFICULTY
Every round is locked to this one difficulty.
ONE TRIAL OPTIONS
Choose how the selected trial moves through difficulty.
MAXIMUM DIFFICULTY
Progressive climbs up to this cap, then loops. Random picks any difficulty up to the cap.
MINIMUM DIFFICULTY
Progressive starts here and climbs up. Random never picks below this.
DIFFICULTY
Every round is locked to this one difficulty.
ONE TRIAL
Choose one visual trial. It will start immediately and use your saved difficulty cap.